This is an independent study I completed with my partner Rocio Chavez Telleria in the summer of 2020. The result…
general blog
Participatory planning towards inclusive & sustainable futures using strategic gaming | CANSEE Fellowship Paper 2022
This brief paper was the recipient of the Canadian Society for Ecological Economics 2022 Fellowship Program Best Paper Award (Audience…
PaperPusher – an openTTD newGRF (mod) concept
After a year, I am back! Recently, I have really gotten into openTTD. This is the modern, open-source version of…
Economic Gardening Platform Co-op
Last year, I worked on an #economicdevelopment #cooperative concept for #yyc, #ab but stopped due to time constraints. Now, here’s the open proposal: How might…
Week 2 Review: Staying #Charp
In this post: C# Course Youtube Tutorials – Aseprite and spore Unity Live Course Learning multiple languages and scope Decision…
Interlude – Reflections from TOJam May 14 – 16, 2021
CyberSoviet V0.1 – done! Well, I did it! I participated in my first game jam and completed my first ever…
Week 1: Toronto Game Jam Weekend
My first game jam! As I write this, I am polishing my skills in the last hour before Toronto Game…
New Frontiers: Intro to indieGeoff
TL;DR: Starting the journey to become a game designer/developer in 18 months Background Video games have always been a passion and…
16 Points about Prices – the fundamentals of my undergrad thesis
from a note in my journal called “roughly what I want to talk about with thesis” 07SEP14 I had read…
Information processing as gameplay mechanic for planning in Workers and Resources: Soviet Republic
May 13, 2020 For background on the game Workers and Resources: Soviet Republic (WR:SR) (my new all time favourite) please…