After a year, I am back! Recently, I have really gotten into openTTD. This is the modern, open-source version of … More
Author: gceh
Economic Gardening Platform Co-op
Last year, I worked on an #economicdevelopment #cooperative concept for #yyc, #ab but stopped due to time constraints. Now, here’s the open proposal: How might … More
Week 2 Review: Staying #Charp
In this post: C# Course Youtube Tutorials – Aseprite and spore Unity Live Course Learning multiple languages and scope Decision … More
Interlude – Reflections from TOJam May 14 – 16, 2021
CyberSoviet V0.1 – done! Well, I did it! I participated in my first game jam and completed my first ever … More
Week 1: Toronto Game Jam Weekend
My first game jam! As I write this, I am polishing my skills in the last hour before Toronto Game … More
New Frontiers: Intro to indieGeoff
TL;DR: Starting the journey to become a game designer/developer in 18 months Background Video games have always been a passion and … More
16 Points about Prices – the fundamentals of my undergrad thesis
from a note in my journal called “roughly what I want to talk about with thesis” 07SEP14 I had read … More
Information processing as gameplay mechanic for planning in Workers and Resources: Soviet Republic
May 13, 2020 For background on the game Workers and Resources: Soviet Republic (WR:SR) (my new all time favourite) please … More
The impact of Zero-Sum Thinking on the failure to implement a “Soviet Internet” and its lessons.
Submitted for the “Failure” assignment as part of the Human Factors course of the Strategic Foresight and Innovation Program at … More
Serendipity Society: Poster Accompanying Post
*I wrote this post in January, 2020 for the Serendipity Society to accompany the below poster presented at the Serendipity … More